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View compareThames & Kosmos Dice Words | Family Strategy Word Game
Thames & Kosmos Dice Words | Family Strategy Word Game
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Description
Description
Brand: Thames & Kosmos
Dice Words is a fast, competitive word game where every player rolls their own set of letter dice and races to build the best word they can before the timer runs out. Each player has 7 dice representing a different iced drink - fruit punch, grape soda, lemonade, or iced coffee. At the start of each round, four ice cube dice are rolled to set the target letters. Your job: use your rolled letters to spell a word that's as long and high-scoring as possible, while matching as many target letters as you can. Match them and your word score multiplies. Miss them entirely and you're left hoping a long word saves you with bonus points. The wildcard "?" die can stand in for any letter, making it the most versatile piece on the table. Up to two rerolls per round mean there's always something to think about - push for a better word or lock in what you have? Scoring is simple: add up letter values, multiply by target letters matched, add bonus points for 5-, 6-, or 7-letter words, and total it up. Play 5, 10, or 15 rounds depending on how long you want to play. Includes optional rules to bring younger players into the game competitively, plus three bonus game modes - Word Jumble, Word Chain, and Dice Words Bingo - along with educator resources and lesson plans. Comes with 33 dice, 4 drinking straw boards, ice cube tray, 2-minute sand timer, 4 drink cups, 50-sheet score pad, and fabric storage bag. For 2-4 players, ages 8 and up.
Features:
- ROLL YOUR LETTERS, BUILD YOUR WORD - Each player has 7 letter dice representing an iced drink (fruit punch, grape soda, lemonade, or iced coffee). Roll them, then race the 2-minute timer to spell the highest-scoring word possible. Up to 2 rerolls per round keep the strategy flowing.
- TARGET LETTERS MULTIPLY YOUR SCORE - Four ice cube dice set the round's target letters. Match them in your word and your word score gets multiplied by the number matched. Miss them entirely and your subtotal is zero - but long words still earn bonus points (5 for five letters, 10 for six, 25 for seven).
- SKILL MEETS LUCK - The wildcard "?" die can stand in for any letter, including hard-to-roll targets like J and X. Balance chasing target letters against building the longest, highest-value word you can. Every round is a different puzzle.
- FLEXIBLE PLAY FOR ALL AGES AND SKILL LEVELS - Play 5, 10, or 15 rounds (about 20-60 minutes). Built-in rules for younger players level the playing field: unlimited rerolls, head-start turns, and an alternate scoring mode. Includes a 50-sheet score pad, fabric storage bag, and educator resources with lesson plans.
- GREAT FOR FAMILIES, CLASSROOMS & GAME NIGHTS - For 2-4 players, ages 8 and up. Plays in as little as 20 minutes. Includes bonus game modes: Word Jumble, Word Chain, and Dice Words Bingo for extra classroom and family fun.
Safety & Compliance
Safety & Compliance
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