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Compass Games Air & Armour V Corps
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Description
Description
Brand: Compass Games
Compass Games Air & Armour V Corps<br><br>Air & Armor: V Corps, Tactical Armored Warfare in Europe is the second game in the Air & Armor series. It is a highly realistic game system designed to simulate modern warfare at a grand tactical level. This game covers the entire US V Corps sector, where the famed “Fulda Gap” was located. V Corps employs a highly interactive game system with asymmetric rules, modeling each alliance’s command-and-control capabilities. The game simulates all major aspects of modern warfare and includes 12 scenarios, each depicting a unique battle situation, most of which are playable in a single sitting.<br><br> Product Information: <br>Complexity: High <br>Time Scale: 1 Turn = 2 Hours <br>Map Scale: 1 Mile/hex <br>Unit Scale: Companies to Regiments <br>Players: 1-11 players <br>Solitaire Suitability: High <br>Playing Time: 3 to 12 hours based on Scenario <br><br>Components: One Rule Book; One Play Book; Three 22” x 34” Maps; Seven Counter Sheets, 234 counters each; Two identical Charts & Tables Booklets; Two identical sets of Sequences Cards; Five 8.5” x 11” WP TO&E Cards; Three 8.5” x 11” NATO TO&E Cards; One 8.5” x 11” WP Tracks Cards; One 8.5” x 11” NATO Tracks Card; Two 8.5” x 11” WP Planning Cards; One 8.5” x 11” NATO HQ Tracks Card; Two 8.5” x 11” WP Pool Cards; One 8.5” x 11” NATO Pool Card; Two 10-Sided Dice (one black and one white).
Features:
- Air & Armor: V Corps, Tactical Armored Warfare in Europe is the second game in the Air & Armor series.
- It is a highly realistic game system designed to simulate modern warfare at a grand tactical level
- This game covers the entire US V Corps sector, where the famed “Fulda Gap” was located. V Corps employs a highly interactive game system with asymmetric rules, modeling each alliance’s command-and-control capabilities.
- The game simulates all major aspects of modern warfare and includes 12 scenarios, each depicting a unique battle situation, most of which are playable in a single sitting.
- Components: One Rule Book
- One Play Book
- Three 22” x 34” Maps
- Seven Counter Sheets, 234 counters each
- Two identical Charts & Tables Booklets
- Two identical sets of Sequences Cards
- Five 8.5” x 11” WP TO&E Cards
- Three 8.5” x 11” NATO TO&E Cards
- One 8.5” x 11” WP Tracks Cards
- One 8.5” x 11” NATO Tracks Card
- Two 8.5” x 11” WP Planning Cards
Safety & Compliance
Safety & Compliance
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